Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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QuickDraw 3D Routines

This section describes the routines you must call to initialize and terminate QuickDraw 3D. It also describes the routines you can use to create and manipulate sets, shapes, and strings.

Initializing and Terminating QuickDraw 3D

Getting Version Information

Managing Sets

Managing Shapes

Managing Strings


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